This demo has been done in AS2. The model has 630 faces, and has been imported from
a .obj 3d model. Yeah I know it's crap. It is a test. I have to get the textures sorted
out yet. and the backface culling is stuffing up sometimes. But i suspect that the order
of the vertices on some faces has been swapped? Or i have lost too much optimising the
polycount. Its early days yet. But this is definitely beyond the limits of
what flash can handle Go back to Index